AI Insights · Timothy · October 2022
Top 5 Shoot'em Up Games on Android in Ukraine Q3 2022
In Q3 2022, the top Shoot'em Up games on Android in Ukraine showed varying trends in downloads, revenue, and active users, with some apps experiencing significant growth.
In Q3 2022, the top Shoot'em Up games on the Android platform in Ukraine displayed diverse performance trends in downloads, revenue, and active users. Below is an overview of the key metrics for the top 5 games in this category.
Tank Combat: War Battle from XGame Global saw its weekly downloads peak at 24.9K in early August, before gradually declining to 7.2K by the end of September. The game's weekly active users followed a similar trend, starting at 145 in early July and reaching a high of 42.7K in early August, before decreasing to 16K by the end of the quarter. Revenue for this game was minimal, with a peak of $43 in mid-August.
Survivor.io by Habby demonstrated impressive growth in both downloads and revenue. Weekly downloads started at 5.2K in early August and surged to 23.6K by the end of September. Revenue showed a steady rise, peaking at $7K in late September. The game's active user base also expanded significantly, climbing from 3.1K to nearly 69.4K over the quarter.
Space shooter - Galaxy attack from 1SOFT maintained a consistent performance throughout the quarter. Weekly downloads ranged between 2.9K and 10.3K, with active users peaking at 41.2K in late September. Revenue for this game remained stable, with a high of $1.3K in mid-September.
Soul Knight by ChillyRoom experienced moderate fluctuations in its metrics. Weekly downloads varied between 3.7K and 6K, while active users saw a peak of 203.1K in early August before stabilizing around 129.7K by the end of September. Revenue for Soul Knight remained relatively steady, reaching a high of $1.2K in mid-July.
Fire Hero 2D — Space Shooter from CASUAL AZUR GAMES showed a decline in performance over the quarter. Weekly downloads dropped from 4K in early July to 980 by the end of September. Active users followed a similar trend, declining from 7.9K to 4.5K. Revenue for this game was negligible throughout the quarter.
For more detailed insights and data, visit Sensor Tower.